How to Heal in Slay the Spire (2024)

Slay The Spireby Mega Crit Games is one of the most well-polished deck-building, roguelike games. But it is also notorious for being ridiculously hard due to its scarcity of healing methods. While the lack of healing makes the card game more challenging, there are ways to beat it without constantly getting wiped out, and we will go through all those methods in this guide today.

How to Heal in Slay the Spire (1)

The secret to ascending higher in this game lies in your deck-building abilities and choosing the right cards in every turn. Luck may largely influence your card draws, win rate, and chances of getting healing items, but knowing the right strategy can help you persevere and conquer the spire.

Rest Sites

How to Heal in Slay the Spire (2)

The campfire icon is where you can go to ease off after a series of enemy encounters. Here you can decide whether you want torecover 30% of your health or upgrade a card. Upgrading a card is preferable if you have plenty of hit points. Although, you would not want to pass up the chance to heal, especially if you have a couple of enemies or an elite on your path.

A couple of relics can also be used in Rest Sites like the Regal Pillow, which allows you to gain an additional 15 HP when you Rest. The Eternal Feather is another relic buff that lets you recover 3 HP for every five cards in your deck.

Choose Wisely

How to Heal in Slay the Spire (3)

Items such as cards, potions, and relics have various effects that can turn the tide in a battle. Many of these items can give you the ability to heal, increase max HP, and even revive. Like when you pick a card in combat, it is important to be wise in choosing an item to add to your deck or your inventory. You can only hold three potions once at a time. So if you come across a recovery potion, you may discard the least useful one to acquire it.

There is no limit to how many relics you can bring, but you can only obtain them after defeating a boss or an elite. You can also get relics from shops or at random events if luck is on your side. When choosing a relic or card that can help you recuperate, you also have to weigh your options to ensure you will not regret letting go of a valuable item. Below are all the items that can aid you in recovering a portion of your health points:

NAMEITEM TYPEEFFECTAVAILABLE TO
Bandage UpCardRecovers 4 HP (6 HP when upgraded)All Adventurers
BiteCardRecovers 2 HP (3 HP when upgraded)All Adventurers
ReaperCardRecovers 4 HP for every enemy that takes full damage from this card (5 HP when upgraded). This card will only take effect if the player has no Strength.The Ironclad
Self-repairCardHeals 7 HP at the end of combat (10 HP when upgraded)The Defect
Bird-faced UrnRelicHeals 2 HP every time the player uses a Power cardAll Adventurers
Black BloodRelicRecovers 12 HP at the end of each combatThe Ironclad
Blood VialRelicRecovers 2 HP at the start of each combatAll Adventurers
Bloody IdolRelicRecovers 5 HP whenever the player gains GoldAll Adventurers
Burning BloodRelicRecovers 6 HP at the end of each combatThe Ironclad
Meal TicketRelicHeals 15 HP whenever the player enters the shop
Meat on the BoneRelicIf the player’s health is at or below 50%, heal 12 HP at the end of each combat.All Adventurers
PantographRelicRecovers 25 HP at the start of Boss combatsAll Adventurers
Toy OrnithopterRelicRecovers 5 HP whenever the player uses a PotionAll Adventurers
Blood PotionPotionRecovers 20% of Max HP (40% when upgraded)The Ironclad
Regen PotionPotionGains 5 Regen, healing up to 15 HP over five turns (55 HP over ten turns when upgraded)All Adventurers

Question Mark Events

How to Heal in Slay the Spire (4)

Slay the Spire’s randomness is one of its core mechanics that makes the game immersive and unpredictable. Random events are Question Marks you encounter on the map that can either make or break a run. Entering an unknown and mysterious location brings the possibility of losing your health, relic, or gold. However, you could also encounter a random occurrence where you can recover some health points.

Big Fish: You come across three goodies dangling from the dungeon ceiling: a banana, a donut, and a box. You must only pick one item to proceed. Choosing the banana will recover 33% of your Max HP.

Bonfire Spirits: You encounter a group of purple fire spirits dancing around a bonfire. They all turn to you, expecting you to make an offering. If you offer a common or special card, you will heal 5 HP. Offering an uncommon card will cause you to heal to full HP. If you choose to surrender a rare card, your max HP will increase, and you will recover all of your health.

Hypnotizing Colored Mushrooms: A corridor filled with hypnotizing colored mushrooms blocks your path. If you decide to eat a mushroom, you will recover 25% of your HP, but you will also get cursed and infected. You feel oddly compelled to eat a mushroom due to your lack of specialization in mycology.

Mind Bloom: While walking through the chaotic Spire, your thoughts and imagination begin to feel very real. Selecting the dialogue: “I am Healthy” will fully heal you, but you will also get a cursed card.

The Cleric: A blue humanoid called The Cleric approaches you and offers you his services. Choosing the option Heal will recover 25% of your HP, but you will also lose 35 Gold.

The Library: You enter a library full of books and chairs. If you decide to sleep in this library, you will regain 33% of your HP.

The Moai Head: As you walk along the corridor, you see a statue of a Moai head. Jumping inside the statue’s gaping maw and teeth will heal you to full HP, but your max HP will also be decreased by 12.5%.

Wheel of Change: You are forced by a tiny, cheerful gremlin to play a game of wheel of fortune. If the arrow lands on the heart symbol, you will gain full health.

Winding Halls: You get lost in a labyrinth, which results in you succumbing to madness. If you choose to press on, you will become cursed with Writhe, but you will also recover HP by 25%.

Be the Ironclad

How to Heal in Slay the Spire (5)

The Ironcladis a warrior who wields an odd-looking longsword and harnesses blood magic from demons. While the other classes focus more on dexterity or defense, the Ironclad tends to get more offense-oriented cards. The Ironclad is the first character available in the game and arguably the easiest one to use if you know the right builds for this class. Choosing the Ironclad will also give you the power to recover health at the end of every combat.

Every adventurer has a unique Starting Relic that you can use to your advantage and can be especially helpful at the beginning of Act 1. The Ironclad’s starting relic, Burning Blood, allows you to gain 6 Hit Points whenever you win a battle.

Try to Survive

How to Heal in Slay the Spire (6)

One of the most effective methods to recover health is to play your cards right and beat boss battles. To get to Act 4 and beat the Corrupted Heart or the final boss, you will need to finish Act 3 using the three adventurers (The Ironclad, The Silent, and The Defect.) If you can survive until the end of an act, you will have full health at the beginning of your next journey.

How to Heal in Slay the Spire (2024)

FAQs

How to Heal in Slay the Spire? ›

There will always be a rest site immediately before the Boss, regardless of what path you chose.

When to rest Slay the Spire? ›

There will always be a rest site immediately before the Boss, regardless of what path you chose.

Does Slay the Spire end? ›

Act 4 or The Ending is the fourth and final act of Slay the Spire.

What is the best way to play Slay the Spire? ›

These are some general tips that helped me beat the game for the first time.
  1. Don't take every card that looks good. ...
  2. Try to focus more on card interactions. ...
  3. Plan your route. ...
  4. It's often worth to take a little damage now to end the fight sooner, especially when fighting act 1 elites. ...
  5. Card draw is generally good.
Jan 2, 2023

Is there a way to beat Slay the Spire? ›

To truly "beat" the game, players will need to first get to the heart of the spire with the Ironclad, Silent, and Defect first. Until that happens, players should focus on one character, leveling them up until reaching the heart. Then, after getting to the heart, move on to the next. This only needs to happen one time.

Is every run in Slay the Spire winnable? ›

Neither this nor slay the spire are always winnable. at least 70% of runs can be won at coven 20-24 currently. i'd argue at high ascesions in slay the spire, less than 50% of runs are winnables.

Is Slay the Spire a long game? ›

We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire! How long is Slay the Spire? When focusing on the main objectives, Slay the Spire is about 12 Hours in length.

Which character is strongest in Slay the Spire? ›

Watcher is going to be a deck that you'll have to feel your way into, maybe look up a guide for. But once you get there, she's going to absolutely dominate.

Who is the best character to beat Slay the Spire? ›

Most people will say...
  • Watcher is the strongest, but least fun.
  • Defect and Silent are the most fun, but arguably the weakest.
Sep 11, 2023

What happens when you beat all three Slay the Spire? ›

Once the Act 3 Boss has been defeated with all characters except the Watcher at least once in a normal run, three keys will begin to appear in subsequent normal runs. If all three keys are collected in the run, the run will not end after the Act 3 boss; instead, the player will enter Act 4.

Is Slay the Spire infinitely replayable? ›

The normal game stops after you beat the final boss (currently). There is additional daily challenges and one of them had a infinite floor mode. Meaning, you are playing forever...

Is it worth fighting elites in Slay the Spire? ›

Act 2 elites are some of the harder fights in the game and there is no shame in skipping them in favor of getting a couple more card rewards or potions before attempting one. Act 2 bosses are a check to see if your deck can scale up damage through the course of a fight.

How many endings does Slay the Spire have? ›

There are 3 possible ways a Slay the Spire run can end. In your sense, counting each character individually, there would be 6 possible 'endings'. Note: Details about this might spoil the ending for new players, so the answer is hidden behind spoiler tags.

Why is it good to remove cards in Slay the Spire? ›

Removing a card from your deck

Adding one great card could be huge if you draw it, but removing your worst cards will improve your consistency and statistically make every hand more likely to be good.

What are the best cards in Slay the Spire? ›

Some of the best cards for the Ironclad include Fiend Fire, Entrench, Corruption, Power Through, Disarm, Burning Pact, Shockwave, Impervious, Second Wind, and Offering. These cards offer powerful offensive or defensive abilities that can greatly aid the Ironclad in battles.

What is the point of Slay the Spire? ›

You pick one of four characters and climb up a several-floor tower, battling monsters and gaining cards to add to your deck. Your goal is to reach the top of the tower and defeat its rotating final boss, a goal as simple to comprehend as it is brutal to execute. I've been with Slay the Spire almost from the beginning.

What happens when you win with all 3 characters in Slay the Spire? ›

Once the Act 3 Boss has been defeated with all characters except the Watcher at least once in a normal run, three keys will begin to appear in subsequent normal runs. If all three keys are collected in the run, the run will not end after the Act 3 boss; instead, the player will enter Act 4.

Is Slay the Spire relaxing? ›

While this might seem odd for a relaxing Switch game, Slay The Spire is the perfect game to vibe with. This deckbuilding roguelike moves at the pace you want, and each run has enough variance that it doesn't feel like running into a brick wall over and over.

What happens when you beat Slay the Spire with the 3 characters? ›

The first step towards unlocking the final act is to defeat Act Three at least one time with each character among the Ironclad, Silent, and Defect. Each one unlocks a different key to be collected in future runs. To challenge the Heart, you'll need to collect all three keys in a single run.

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